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Edurino · UI design for a children's Edtech app

TLDR;

Overview

I worked as UI Designer at Edurino (Early Childhood, B2C) — designing customer-facing features for a product that teaches children 21st-century skills through games. The system pairs physical elements (figurines and a stylus) with an iOS & Android app, and the catalogue already counts more than 30 figurines — and it's still growing.

I led end-to-end design across multiple releases — from wireframes and prototypes through to developer handoff — and contributed to a product loved by +200k families.

UI Designer
2023 — 2026
iOS & Android (Unity)
App Design Design Systems Kid-friendly UI

Context

Edurino is a hybrid learning system - a physical figurine paired with a tablet app. When a child places the figurine on the device, a themed world unlocks, covering foundational skills like reading and writing, numbers and quantities, telling time, art and design, and many more. Each character guides them through a curriculum-aligned set of games designed for early elementary education.

The content is developed alongside pedagogical experts and tested in 130+ partner kindergartens, so the experience meets curriculum standards while still feeling like play. My role was to keep the UI cohesive for both parents and kids - and to design, test, and ship new features with the Growth team.

Edurino product photo
Selected work

What I worked on

01

Test-before-buy funnel

Designed a flow letting parents and kids try games before purchase. The feature launched to strong adoption.

02

First in-app purchase revenue stream

Sole designer in a cross-functional B2C Growth squad focused on IAP — drove the app's first IAP revenue through targeted feature discovery and A/B testing.

03

First design system for iOS & Android (Unity)

Designed and shipped Edurino's first design system across both platforms, unifying components and visual language for the Unity-based apps.

04

Usability testing & user research

Conducted remote and in-person usability testing and interviews with families to validate design solutions and align business objectives with user needs.

05

Roadmap & end-to-end delivery

Worked with PMs on feature roadmap and prioritisation. Led the design process from wireframing and prototyping through to developer handoff and collaboration.

A collection of Edurino projects I worked on
A glimpse of various projects I worked on at Edurino — from feature flows and IAP screens to design system components.
Case study

Full write-up coming soon

I'm preparing a deeper case study covering the design system work, character system, and the navigation model. In the meantime — if you'd like to see the product in action, the app is live in the App Store.

UI Design iOS & Android Design Systems Children's UX Figma